Legacy: Strategies

Explanation
This page was created to store the old Strategies section that used to be on the main page. Also check the updated Strategies page!

Strategies
Combat works on 5 bases:

- Mounted units counter Ranged units.

- Ranged Units counter Infantry ( except those have Shield - Deflect skill )

- Spear / Pike units counter Mounted units.

- Sword units counter Spear / Pike units.

- Hammer / Mace units counter Heavy units.

In EoA, the enemy have many light units and ranged units. As a result, hammer and mace units aren't commonly effective, and ranged units are quite fragile, so unless you know how to properly manuever them, you should focus on upgrading melee.

I recommend utilizing 3/6 slots for useful melee like: 1 for spear; 1 for cavalry; 1 for sword.

Based on where you are in the game, the rest 3 slots can register 3 useful units for each situation. My choice are:

- Banner Guard ( light spear infantry ) has 2 skills ( inspire: increase morale; rally: heal allies ). Extremely useful when throwing mass - light cavarly to enemy base. The morale fill fast and u can spam again and again.

- Engineer ( light hammer inf ) has Repair - restores base camp hit points. Useful when the base get hit or there are some heavy inf enemies near your base.

- Centurion ( heavy sword inf ) has 2 skills ( Deflet: take less dmg from ranged ; Warcry: + atk to non-ranged allies ). Useful when a line has many melee units fighting.

If you're having trouble against late game enemies that either deal a lot of damage or are too bulky to kill, you can try significantly increasing your units's durability by combining moon priestess and sun priests, as they will become more resistant and will heal over time.